After the demise of Sunnydale, Giles and the others realized that the first and most important task was rebuilding. It was considered a prime opportunity – the chance to rebuild the archaic and antiquated Watcher's Council from the ground up. Giles, as one of the few surviving members of the old council, traveled home to England and used his connections there to find and gain access to the resources of the old council. Meanwhile, The Scooby Gang, Faith, and the rest of the former Potentials who survived the Battle of Sunnydale, along with Robin Wood, settled in Cleveland to start the rebuilding.
The first task was to find and locate newly called Slayers. Willow devised a spell that could pinpoint a majority of the girls, but eventually it was realized that it wouldn't be enough. Without Willow's magic to rely on, they would need other means. In the end, it came down to "on foot" tracking. With Giles gaining access to partial resources, Willow and Kennedy headed to South America, Xander to Africa, Faith to Australia and Asia and Buffy to Europe while Robin remained in Cleveland with Vi and Rona, monitoring the hellmouth there. Dawn, much to her frustration, was sent off to college in southern Ohio.
Within six months, funds were in the control of Giles, old watchers returned with the agreement to play by the new rules, and new Watchers were called. Leaving his distant cousin, Victoria Giles as the head of operations in Europe, Giles returned to Cleveland to assist in the efforts there. He'd learned from Robin that Cleveland clearly had taken the place of Sunnydale.( Read more...Collapse )
This will be one, of probably many posts, to put down some rough ideas about the Cleveland Hellmouth.
The Cleveland Hellmouth is located in University Circle, and ironically enough the opening of the hellmouth is located beneath the law library of the Case Western Reserve University School of Law.
Slayer Central is composed of two large, old homes located directly next door to one another.
Slayer Central, as far as people, is composed of:
- Rupert Giles, Head Watcher
- Faith Lehane, Lead Slayer
- Xander Harris, Junior Watcher
- Andrew Wells, Junior Watcher
- Dawn Summers, Researcher
- Heather Swain, Junior Watcher
- Marie Therez "Marty" Duchon, Slayer
- Angela, Slayer
- Carrie, Slayer
- Sara, Slayer
- Torrance Pilcher, Slayer
- Mei Li, Slayer
- America "Rica", Slayer
- Danielle "Elly," Slayer
- Linsee, Slayer
- Matilda, Slayer
Associates of Slayer Central:
- Edward Hale
A 300+ year old vampire. Originally from Great Britain, he moved to "the colonies" in the 1700's at the age of 21. He was later turned, and has remained in the US ever since.
Edward established a power base early on in Cleveland, and has a standing "truce" with Slayer Central.
( PhotographsCollapse )
P90 Assault Rifles
* Magazines, ammunition, spare parts (springs, firing pins, etc.), cleaning & repair kits
Glock 21 (.45 caliber) handguns
* Magazines, holsters, ammunition, spare parts, cleaning & repair kits
Goa'uld Zat Guns
* Appropriate equipment for charging, cleaning/repairing them
Ingtar(?) Mock Rifles & Handguns
* Magazines, power source, spare parts, cleaning & repair kits
* Sheaths, sharpening & cleaning kits
"Flashbang" Stun Grenades
* Magazines, cleaning & repair kits
Basic Bug-Out Kit (Each kit packed into a knapsack, gym back or similar)
Plastic Tube Tent
Water Purification Tablets
5QT Canteen (collapsible)
Drink & Soup Mixes
4 pair socks
Boots (1 pair)
Bootlaces (2 pairs)
Canteen Cup (GI Style)
Canteen Cup Stove
Stove Fuel Bars
Swiss Army Knife
Bulbs & Batteries
Pad of Paper
Pen & Pencil
Cyalume Light Sticks (12 hours)
Light Stick Case
Cash (roll of silver quarters)
First Aid Manual
Collapsible Wash Basin
Small Collapsible Bucket
Granola Bars/Nuts, etc.
3-7 MRE Packages
Toothbrush & paste
Razor & Blades
This is how I see the lifeboat:
It is 23 meters long (75 feet), 7 meters (23 feet) wide and 3.5 meters (11 feet) tall. It is shaped like a flattened cylinder (twice as wide as it is high) with rounded ends. For comparison purposes, it's about half again as long and twice as wide as a railroad box car and about the same height (excluding the box car's wheels--just the box itself).
It's divided lengthwise into several functional sections.
Section 1 (rearmost five meters): Engineering. The reactionless thrusters that propel the ship, the powerplant, life support (air and water recirculation/purification, temperature and pressure control, etc) and time/space maguffin are located here. The most critical components are located here, but there's not a square foot of open floor, ceiling or wall space that can't be opened (with greater or lesser difficulty) to provide access to systems in need of repair or replacement. This section is sealed from the cargo bay by a pressure-tight door.
Section 2 (four meters): Cargo Bay. Just forward of engineering, this open space is studded with hardpoints to which cargo can be attached (via straps, slings, braces, etc.) Each entire side of the lifeboat can be opened here to allow the movement of bulky items (cargo, supplies to be stored, replacement parts and equipment, etc.). The loading doors cannot be used except while on the ground unless the cargo bay is depressurized. This section is sealed from the passenger cabin by a pressure-tight door.
Section 3 (eleven meters): Passenger Cabin. The left rear section of the cabin contains three toilet and three shower cubicles off a common dedicated corridor. The galley occupies the remainder of the rear of the cabin. Storage, cooking and cleaning facilities are found here, along with fold-out tables and benches for eating (or playing cards or conversation away from the regular living area forward). Forward of the galley, shower and washroom facilities are the sleeping berths--fifteen 1m x 1m x 2m capsules* stacked five wide and three high, with narrow walkways on either side for access fore and aft past the capsules. These cubicles are just big enough to sit up or lie down in. They are designed for single occupancy, though two can share one if they're really
close. The capsules have built-in computer interfaces, providing communication and entertainment. The capsules are relatively soundproof and have privacy screens which can be used to close them.
Forward of the capsules is an open area which can be reconfigured to various layouts with seating, tables and equipment that fold into the floor, walls or ceiling when not in use. An airlock in the leftmost front corner serves as the main entrance and exit for the lifeboat. There are two hatches in the ceiling of the passenger cabin and one in the cockpit floor which can be used to exit the craft in an emergency (they are not airlocks, however). This section is sealed from the cockpit by a pressure-tight door.
Section 4 (first three meters in length): Flight Control. This is the cockpit, with seats for a pilot, co-pilot and flight engineer. There are lots of access panels for repair/replacement of machinery and electronics. There is a tiny 'fresher (toilet and sink) cubicle for long flights built into one corner. There is also storage for supplies and equipment the crew might need, including vacc suits. This section is separated from the main cabin of the craft by an airtight door.
*Like a Japanese capsule hotel (Google will show you what they look like).
This is a lot larger than a puddlejumper, and "realistically" should probably be even larger. But it's about as large as I can even remotely imagine our heroes being able to conceal when they land somewhere.
Itchy eyes. Scratchy throat. Sneezing.
Cold compress. Eye drops. Meds.
Will be back online when the meds kick in. HOpefully will be in about an hour.
First, LJ ate my very long, very much took me at least 20 minutes (or more) to write post.
Then LJ ate my OOC response where I explained that I was too grumpy and tired to try writing it again.
Then LJ ate my other OOC post to complain about the eating of the OOC post.
I'm going to bed.
Hopefully, I'll be ready to tackle this in the morning.
You can run but you can't hide!
We see you with your enthusiastic posting over on the_lifeboat
, so we know you're alive out there.
So, what do you need to get kick started over here? Hurricane? Flood? Aliens beam away the TARDIS? Jack gets pregnant again? Dorothy's house lands on the Wicked Witch?
Speak, so that you can happily play and have fun and not sit on the sidelines bored.
Just in case, anyone is interested, my description of the dive class and dive trip in Jamaica is here
I figure that the PCs really deserve some downtime, so we won't mess with too badly in Jamaica. (What they do to themselves is another matter entirely).
Anyway, here are some things to do in Jamaica (not saying that they have
to be RP'd, but could be written in passing as how the PCs spend their days):
- horseback riding
- ATV riding
- 4x4 Tour
- scuba diving/snorkling
- river tubing
- exploring the jungle canopy
- plantation tours
- Kool Runnings Water Park
Yeah, Google is
I think the work craziness did me in. I've got absolutely, positively nothing. Nada. Zip. Zilch.
Maybe tomorrow night ... which btw, I don't work Friday, so I'll be on and about late tomorrow night, so let's hope for mad inspiration.
I just put in a thirteen hour day at work because we have users who click on zipped attachments in email.
Sorry to drag down the game and hold everything up, but I've got absolutely no inspiration tonight.
I'll try again tomorrow. If you wish to move onto Australia without me, go right ahead, I won't be offended.
Oh yeah, next week I'm out of town. March 3 - March 8. I may be able to post at night from the hotel, maybe not. On the fun side, I'll be sinanju
's time clock (I'll be in Seattle and Burbank). However, don't count on me posting.
I'm terribly sorry to have to announce I need to take a game sabbatical. I am feeling absolutely no motivation in any but one fandom lately, and in my personal life as well. I know it's depression, but it's more the annoying, robbing me of enjoyment, ambition and energy, type than the kind that sent me suicidal.
I'm worried about my employment situation, money, my family, and a million other things. Usually writing and gaming is an ESCAPE from all this.
But right now, for some reason I can't explain, it's all funnelled to one fandom. Maybe it's the OCD part of my depression.
Anyway. Feel free to play my characters. Or have someone else take them over... or have them lock themselves in their rooms.
I am sorry for the strain this might put on both of you, gamewise.
Hopefully I'll be beck, when this thing lifts. If I'm wanted back after pulling this dissapearing act.
Okay, I don't even know if either of you have actually seen the miniseries "Tinman" or if you liked it if you did. (It's my current obsession)
So... I wrote this smutfic I am pretty damn proud of. It's like 90% smut. Hey, a girl needs a hobby.
Anyhoo... if you're interested in some erotica I'm proud to have written, you don't really need to know the charcaters (it's just nice to picture them) It's called "Under the Veneer" and you just click the link. :)
A few hours after The One in the CommissaryWhere:
The Russian baseStatus:
"You didn't have to do this." Ami sat on the foot of the lower of the two bunk beds. In keeping with the motif that they were "guests," she'd been provided with reading materials, pens and paper at her request. Dr. Markov had even gone as far to make certain that the books and magazines were in English and on a variety of topics. She leaned against the cool wall, knees bent, magazine open against her thighs.
"Sure I did." Jon mimicked her position, his body perpendicular to hers with the exception of his magazine being held up by his outstretched arms. "I would never have gotten any sleep tonight with you freaking out in the back of my head. All worked up on being left alone in a strange place as a prisoner."
Initially, Ami's escort had been resistant to Jon returning to Ami's quarters. The young soldier was under strict orders to escort 'Miss Jackson' and Miss Jackson only. When Jon turned on his usual charm and brilliant personality, Daniel had to step in before the other soldiers did. However, it was the arrival of Dr. Markov that smoothed over all things as she stated that General Vaslovik would have no problem with "the young man remaining with Miss Jackson when it is only logical that one would not want to be alone in a strange place under these circumstances."
"I'm going to be alone," Jack pointed out, but no one seemed to care about his pain.( Read more...Collapse )
The invaders (possibly from space!) through the stargate are humans. They're from a world which is, in some ways, considerably more advanced than earth, but clearly they haven't beaten their swords into plowshares.
"Lt. Torshin" and his three traitorous allies aren't. Traitorous, that is. They're actually aliens who only look like Lt. Torshin and company. Lt. Torshin and three of his team mates were secretly replaced with
Folger's Crystals secret agents whose job it is to seize control of the gate and allow their small army of followers to follow them to earth, where they will prepare a bomb big enough to destroy the stargate (and surrounding environs) before fleeing back through the gate. They really, really don't like being disturbed by aliens. (Well, actually, they don't like aliens--or humans from other worlds--much at all. But destroying their stargate would be silly. Much better idea to destroy those of the aliens/cultures who have the bad taste to pollute their homeworld with their unwanted presence.)
SmartSuits (tm) are nanotech outfits that, in their natural state strongly resemble wetsuits. They are controlled by a computer implanted into the head of the wearer (and thus are useless to anyone else), and can respond automatically to the wearer's desires. The suits can change their color and surface texture to duplicate pretty much any fabric and cut of clothing, can alter their shape and can even extrude material to cover the head and hands, allowing the wearer to alter his or her appearance considerably. (Changes of "skin" and "hair" color, texture, length, and so forth, as well as altering the apparent shape of the face, nose, brow and so forth by thickening the material there.)
The suits are also effective as body armor, about as effective as modern real-world armor (i.e., good against most pistols and good against even rifles if the bullet strikes an area where the material is thickest, but even if it stops a bullet the wearer may be bruised or even suffer broken bones from powerful hits).
The blaster weapons are powerful but very heavy and short-lived (that kind of energy output requires a LOT of power). Most of the bad guys will be using more conventional weapons.
Casey, Daniel, Jon, Rose, Jack, AmiWhen:
During The One in the CommissaryWhere:
Russian SGC, CommissaryStatus:
Casey watched Ami tuck into her food, head down to hide a blush. He looked at Jack, who seemed both pleased with himself and amused by Ami's reaction. "You think a woman with a pulse is sexy," Casey said.
"Not just women," Jack said, meeting Casey's gaze steadily.
Casey held his gaze for a moment. That wasn't his style, but that didn't mean he was phobic. And he wasn't about to let Jack win the point quite so easily. "Yes, well...be that as it may," Casey said, turning his attention back to Ami now that he'd made his point, "We were just asking where Cassandra was."( Read moreCollapse )
I decided to use traditional headers. Who knows, when it's done I might post it on my LJ. (Heck, I might post it on my LJ before it's done and then you two won't be the only people I'm torturing.)Working Title:
Twilight KingdomAuthor: fikgirlGenre:
Crossover, RPG inspiredWorking Summary: They were ghosts in a world newly dead.Rating:
PG( Part 1Collapse )
* * *( Part 2Collapse )
First a little background: So, I've decided to feed the writing bug that has hit me. Right now, I'm full of fun and creativity based on this lovely RP, so when I'm possessed of something to write about, I'm going to write it. The stories aren't RP "canon"; I may take liberties with some of the relationship and relationship developments, and character development, but it's my own interpretation of where the characters are headed (or might be headed).
Please feel free to comment (even if it's just to let me know you're reading it?)
This story is a work in progress. I'll be posting a bit of it each day. As for the timeline, I'm basing it on the idea that our heroes have been traveling together for at least six months. ( Onto the story: Twilight KingdomCollapse )
Jon Bartidge, Ami JacksonWhen:
A few hours following The One in the InfirmaryWhere:
The TARDIS: Jon's "temporary" quartersStatus:
The one thing that Ami's overprotective, maternal tirade was good for was stopping Jon from giving in to his guilt. Between dodging her very pointed accusations that he was trying to get himself killed and quizzing Daniel on what he missed during his down time, he didn't have time to think about getting Cassandra shot.
Unfortunately, all good things do come to an end and far too quickly Jon stood alone under a steaming hot shower with nothing but his thoughts and memories for company.
He screwed up royally. Try as he might to tell himself otherwise, the fact stared him in the face. He reacted instinctively in the situation, calling on skills and abilities that he only had a marginal understanding and grasp of to try and quell the situation. In hindsight, he knew that it was the stupidest thing that he could have done.
Once Jon trusted his instincts without fail, without question. Now, he wasn't so certain that he could do that anymore.( Read more...Collapse )
Chili, sugar cookies and chocolate cake make for odd dreams.
Odd dreams make for possible worlds for our interpid heroes (and heroines) to explore.( Something like a screenplay previewCollapse )
* * *
All silliness aside, the premise is this: Our band of merry travelers lands in a world that is a utopia. No crime, no illness, no religious strife, open marriage, balanced economy. They very quickly learn that the society uses nanotechnology to keep their people healthy and to permit them to "uplink" to one another and information archives, etc.
What our heroes don't realize right away is that there are flaws in the technology and the "available programming." Sometimes people "short-circuit" and have to have thier nanites "repaired." With infants and children, the body will be resistant and sometimes these individuals are "purged" or "released" (read, killed.) When this happens, everyone who knew the children/infant/individual receives a "reset" that basically blanks their mind on this person's existence. The same for bad things that do occasionally happen.
What the people of this world don't realize is that there are times when they can also be controlled by a central computer.
Yeah, I know it's been done a million times, (and it's not exactly what my dream was about, but I molded it to fit our game.)